public static void SendMessage(User pUser, Message pMessage) { if (ValidMessage(pMessage)) { ConnectionActor.SendMessage(pUser, pMessage); } }
public static bool ValidServerUser(User pUser) { ConnectionActor.RequestUsers(pUser); return(true); }
public static void ReceiveMessage(object source, ElapsedEventArgs e) { ConnectionActor.ReceiveMessage(_user); }
private static void RefreshUsers(object source, ElapsedEventArgs e) { ConnectionActor.RequestUsers(_user); }