public static void Save(XiHuan_UserVisitHistoryEntity obj) { if (obj != null) { obj.Save(); } }
/// <summary>根据主键获取一个实体</summary> public static XiHuan_UserVisitHistoryEntity RetrieveAXiHuan_UserVisitHistoryEntity(int Id) { XiHuan_UserVisitHistoryEntity obj = new XiHuan_UserVisitHistoryEntity(); obj.Id = Id; obj.Retrieve(); if (obj.IsPersistent) { return(obj); } else { return(null); } }