public static void Save(FMBUCKETEntity obj) { if (obj != null) { obj.Save(); } }
/// <summary>根据主键获取一个实体</summary> public static FMBUCKETEntity RetrieveAFMBUCKETEntity(string BUCKET_NO) { FMBUCKETEntity obj = new FMBUCKETEntity(); obj.BUCKET_NO = BUCKET_NO; obj.Retrieve(); if (obj.IsPersistent) { return(obj); } else { return(null); } }