// 公用静态方法,插入一条记录 InsertYunShuFangShi public static bool InsertEntity(YunShuFangShiBusEntity obj) { YunShuFangShiInsert exec = new YunShuFangShiInsert(); try { exec.ReceiveParameter(obj); exec.ExecNoQuery(); return true; } catch (Exception ex) { //throw ex; return false; } finally { obj = null; } }
// 公用静态方法,修改一条记录 UpdateYunShuFangShi public static bool UpdateEntity(YunShuFangShiBusEntity obj) { if (obj == null || obj.IsEmpty) { return false; } YunShuFangShiUpdate exec = new YunShuFangShiUpdate(); try { exec.ReceiveParameter(obj); exec.ExecNoQuery(); return true; } catch (Exception ex) { //throw ex; return false; } finally { obj = null; } }
// 修改由实体指定的一条记录 ModifyYunShuFangShi public bool Modify(YunShuFangShiBusEntity obj) { return UpdateEntity(obj); }
// 添加由实体指定的一条记录 AddYunShuFangShi public bool Add(YunShuFangShiBusEntity obj) { return InsertEntity(obj); }