示例#1
0
 public override void OnEventCompletedManagerActions(BureaucracyEvent eventCompleted)
 {
     CompletedEvents.Add(eventCompleted as ScienceEvent);
 }
示例#2
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 public void RemoveTimer(BureaucracyEvent eventToRemove)
 {
     events.Remove(eventToRemove);
 }
示例#3
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 public virtual void OnEventCompletedManagerActions(BureaucracyEvent eventCompleted)
 {
 }
示例#4
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 public void AddTimer(BureaucracyEvent eventToAdd)
 {
     //Timers will need to be re-added in OnLoad on a scene change. TimerScript doesn't save them.
     events.Add(eventToAdd, eventToAdd.CompletionTime);
 }
示例#5
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 public override void OnEventCompletedManagerActions(BureaucracyEvent eventCompleted)
 {
     Debug.Log("[Bureaucracy]: Budget Event completed. Setting next budget");
     NextBudget = new BudgetEvent(GetNextBudgetTime(), this, true);
 }