示例#1
0
        private void UpdateCT(Weapon weapon)
        {
            for (var i = 0; i < _curCT.Count; ++i)
            {
                if (_curCT[i] == 0)
                {
                    continue;
                }

                _curCT[i] -= Time.deltaTime;

                if (_curCT[i] < 0)
                {
                    _curCT[i] = 0;
                }
                if (_curCT[i] == 0)
                {
                    weapon.Stream.OnNextSkillIsReady(i);
                }

                var flow = new CurCTFlow(i, _curCT[i]);
                weapon.Stream.OnNextCurCT(flow);
            }
        }
示例#2
0
 public void OnNextCurCT(CurCTFlow flow)
 {
     _curCTSubject.OnNext(flow);
 }