示例#1
0
 public LoginPage()
 {
     this.InitializeComponent();
     this.navigationHelper = new NavigationHelper(this);
     this.navigationHelper.LoadState += navigationHelper_LoadState;
     this.navigationHelper.SaveState += navigationHelper_SaveState;
 }
示例#2
0
        public DailyChecklist()
        {
            this.InitializeComponent();
            this.navigationHelper = new NavigationHelper(this);
            this.navigationHelper.LoadState += navigationHelper_LoadState;
            this.navigationHelper.SaveState += navigationHelper_SaveState;


            m_CanvasManager = new CanvasManager(InkCanvas);


        }
示例#3
0
        public JOBSPAGE()
        {
            this.InitializeComponent();

            // Setup the navigation helper
            this.navigationHelper = new NavigationHelper(this);
            this.navigationHelper.LoadState += navigationHelper_LoadState;
            this.navigationHelper.SaveState += navigationHelper_SaveState;

            // Setup the logical page navigation components that allow
            // the page to only show one pane at a time.
            this.navigationHelper.GoBackCommand = new Bullivant_Taranto.Common.RelayCommand(() => this.GoBack(), () => this.CanGoBack());
            this.itemListView.SelectionChanged += itemListView_SelectionChanged;

            // Start listening for Window size changes 
            // to change from showing two panes to showing a single pane
            Window.Current.SizeChanged += Window_SizeChanged;
            this.InvalidateVisualState();
        }
示例#4
0
        public jobDetailsPage()
        {
            this.InitializeComponent();
            this.navigationHelper = new NavigationHelper(this);
            this.navigationHelper.LoadState += navigationHelper_LoadState;
            this.navigationHelper.SaveState += navigationHelper_SaveState;
            m_CanvasManager = new CanvasManager(InkCanvas);
            m_CanvasengManager = new CanvasManager(InkCanvaseng);
            _timer.Interval = TimeSpan.FromSeconds(60);
            _timer.Tick += _timer_Tick;


        }