public void setOrigin(btMatrix3x3 origin) { if (m_disposed) { throw new ObjectDisposedException(ToString()); } BulletAPI_BtTransform_setOrigin(m_handle, origin.Handle); }
public void setBasis(btMatrix3x3 basis) { if (m_disposed) { throw new ObjectDisposedException(ToString()); } BulletAPI_BtTransform_setBasis(m_handle, basis.Handle); }
public void setOrigin(btMatrix3x3 origin) { if (m_disposed) throw new ObjectDisposedException(ToString()); BulletAPI_BtTransform_setOrigin(m_handle, origin.Handle); }
public void setBasis(btMatrix3x3 basis) { if (m_disposed) throw new ObjectDisposedException(ToString()); BulletAPI_BtTransform_setBasis(m_handle, basis.Handle); }