public void getInfo2NonVirtual(btConstraintInfo2 info, SWIGTYPE_p_btTransform transA, SWIGTYPE_p_btTransform transB, SWIGTYPE_p_btMatrix3x3 invInertiaWorldA, SWIGTYPE_p_btMatrix3x3 invInertiaWorldB) { BulletDynamicsPINVOKE.btConeTwistConstraint_getInfo2NonVirtual(swigCPtr, btConstraintInfo2.getCPtr(info), SWIGTYPE_p_btTransform.getCPtr(transA), SWIGTYPE_p_btTransform.getCPtr(transB), SWIGTYPE_p_btMatrix3x3.getCPtr(invInertiaWorldA), SWIGTYPE_p_btMatrix3x3.getCPtr(invInertiaWorldB)); if (BulletDynamicsPINVOKE.SWIGPendingException.Pending) { throw BulletDynamicsPINVOKE.SWIGPendingException.Retrieve(); } }
public void calcAngleInfo2(SWIGTYPE_p_btTransform transA, SWIGTYPE_p_btTransform transB, SWIGTYPE_p_btMatrix3x3 invInertiaWorldA, SWIGTYPE_p_btMatrix3x3 invInertiaWorldB) { BulletDynamicsPINVOKE.btConeTwistConstraint_calcAngleInfo2(swigCPtr, SWIGTYPE_p_btTransform.getCPtr(transA), SWIGTYPE_p_btTransform.getCPtr(transB), SWIGTYPE_p_btMatrix3x3.getCPtr(invInertiaWorldA), SWIGTYPE_p_btMatrix3x3.getCPtr(invInertiaWorldB)); if (BulletDynamicsPINVOKE.SWIGPendingException.Pending) { throw BulletDynamicsPINVOKE.SWIGPendingException.Retrieve(); } }