public static void rayTestSingle(SWIGTYPE_p_btTransform rayFromTrans, SWIGTYPE_p_btTransform rayToTrans, btCollisionObject collisionObject, SWIGTYPE_p_btCollisionShape collisionShape, SWIGTYPE_p_btTransform colObjWorldTransform, SWIGTYPE_p_btCollisionWorld__RayResultCallback resultCallback) { BulletCollisionPINVOKE.btCollisionWorld_rayTestSingle(SWIGTYPE_p_btTransform.getCPtr(rayFromTrans), SWIGTYPE_p_btTransform.getCPtr(rayToTrans), btCollisionObject.getCPtr(collisionObject), SWIGTYPE_p_btCollisionShape.getCPtr(collisionShape), SWIGTYPE_p_btTransform.getCPtr(colObjWorldTransform), SWIGTYPE_p_btCollisionWorld__RayResultCallback.getCPtr(resultCallback)); if (BulletCollisionPINVOKE.SWIGPendingException.Pending) { throw BulletCollisionPINVOKE.SWIGPendingException.Retrieve(); } }
public static void rayTestSingleInternal(SWIGTYPE_p_btTransform rayFromTrans, SWIGTYPE_p_btTransform rayToTrans, SWIGTYPE_p_btCollisionObjectWrapper collisionObjectWrap, SWIGTYPE_p_btCollisionWorld__RayResultCallback resultCallback) { BulletCollisionPINVOKE.btCollisionWorld_rayTestSingleInternal(SWIGTYPE_p_btTransform.getCPtr(rayFromTrans), SWIGTYPE_p_btTransform.getCPtr(rayToTrans), SWIGTYPE_p_btCollisionObjectWrapper.getCPtr(collisionObjectWrap), SWIGTYPE_p_btCollisionWorld__RayResultCallback.getCPtr(resultCallback)); if (BulletCollisionPINVOKE.SWIGPendingException.Pending) { throw BulletCollisionPINVOKE.SWIGPendingException.Retrieve(); } }
public virtual void rayTest(SWIGTYPE_p_btVector3 rayFromWorld, SWIGTYPE_p_btVector3 rayToWorld, SWIGTYPE_p_btCollisionWorld__RayResultCallback resultCallback) { BulletCollisionPINVOKE.btCollisionWorld_rayTest(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(rayFromWorld), SWIGTYPE_p_btVector3.getCPtr(rayToWorld), SWIGTYPE_p_btCollisionWorld__RayResultCallback.getCPtr(resultCallback)); if (BulletCollisionPINVOKE.SWIGPendingException.Pending) { throw BulletCollisionPINVOKE.SWIGPendingException.Retrieve(); } }