public virtual void removeAction(SWIGTYPE_p_btActionInterface action) { BulletDynamicsPINVOKE.btSimpleDynamicsWorld_removeAction(swigCPtr, SWIGTYPE_p_btActionInterface.getCPtr(action)); }
public virtual void removeCharacter(SWIGTYPE_p_btActionInterface character) { BulletDynamicsPINVOKE.btDiscreteDynamicsWorld_removeCharacter(swigCPtr, SWIGTYPE_p_btActionInterface.getCPtr(character)); }
public virtual void addAction(SWIGTYPE_p_btActionInterface arg0) { BulletDynamicsPINVOKE.btDiscreteDynamicsWorld_addAction(swigCPtr, SWIGTYPE_p_btActionInterface.getCPtr(arg0)); }
public virtual void removeVehicle(SWIGTYPE_p_btActionInterface vehicle) { BulletDynamicsPINVOKE.btDiscreteDynamicsWorld_removeVehicle(swigCPtr, SWIGTYPE_p_btActionInterface.getCPtr(vehicle)); }