public void Display(object data, bool isRowOdd) { SetupControls(); float maxLabelWidth = width - 120; m_building = data as BuildingItem; m_name.text = m_building.displayName; if (m_building.prefab == null) { m_name.text += " (Not Loaded)"; } m_name.label.textColor = m_building.GetStatusColor(); m_name.label.isInteractive = false; m_name.isChecked = m_building.included; m_level.text = m_building.level == 0 ? null : "L" + m_building.level; m_size.text = m_building.sizeAsString; if (m_building.category != Category.None) { m_category.atlas = UIUtils.GetAtlas(CategoryIcons.atlases[(int)m_building.category]); m_category.spriteName = CategoryIcons.spriteNames[(int)m_building.category]; m_category.tooltip = CategoryIcons.tooltips[(int)m_building.category]; m_category.isVisible = true; } else { m_category.isVisible = false; } if (m_building.steamID != null) { m_steamIcon.tooltip = m_building.steamID; m_steamIcon.isVisible = true; maxLabelWidth -= 30; m_name.label.relativePosition = new Vector3(52, 2); } else { m_steamIcon.isVisible = false; m_name.label.relativePosition = new Vector3(22, 2); } if (isRowOdd) { background.backgroundSprite = "UnlockingItemBackground"; background.color = new Color32(0, 0, 0, 128); } else { background.backgroundSprite = null; } UIUtils.TruncateLabel(m_name.label, maxLabelWidth); }
public void Display(object data, bool isRowOdd) { if (m_name == null) { m_name = AddUIComponent <UILabel>(); m_name.textScale = 0.9f; m_name.relativePosition = new Vector3(5, 13); } m_theme = data as Configuration.Theme; m_name.text = m_theme.name; UIUtils.TruncateLabel(m_name, parent.width - 30); string validityError = UIThemeManager.instance.ThemeValidityError(m_theme); m_name.textColor = (validityError == null) ? new Color32(255, 255, 255, 255) : new Color32(255, 255, 0, 255);; tooltip = validityError; if (isRowOdd) { background.backgroundSprite = "UnlockingItemBackground"; background.color = new Color32(0, 0, 0, 128); } else { background.backgroundSprite = null; } }
public void Display(object data, bool isRowOdd) { SetupControls(); m_building = data as BuildingItem; m_name.text = m_building.displayName; UIUtils.TruncateLabel(m_name, width - 40); m_size.text = m_building.sizeAsString; backgroundSprite = null; }
public void Show(BuildingItem item) { if (m_item == item) { return; } m_item = item; m_renderPrefab = (m_item == null) ? null : m_item.prefab; // Preview if (m_renderPrefab != null && m_renderPrefab.m_mesh != null) { m_previewRenderer.cameraRotation = 210f; m_previewRenderer.zoom = 4f; m_previewRenderer.mesh = m_renderPrefab.m_mesh; m_previewRenderer.material = m_renderPrefab.m_material; RenderPreview(); m_preview.texture = m_previewRenderer.texture; m_noPreview.isVisible = false; } else { m_preview.texture = null; m_noPreview.isVisible = true; } m_buildingName.isVisible = false; m_categoryIcon.isVisible = false; m_level.isVisible = false; m_size.isVisible = false; if (item == null) { return; } // Name m_buildingName.isVisible = true; m_buildingName.text = m_item.displayName; UIUtils.TruncateLabel(m_buildingName, width - 45); m_buildingName.autoHeight = true; // Category icon Category category = m_item.category; if (category != Category.None) { m_categoryIcon.atlas = UIUtils.GetAtlas(CategoryIcons.atlases[(int)category]); m_categoryIcon.spriteName = CategoryIcons.spriteNames[(int)category]; m_categoryIcon.tooltip = CategoryIcons.tooltips[(int)category]; m_categoryIcon.isVisible = true; } // Level if (m_item.level != 0) { m_level.text = "Level " + m_item.level; m_level.isVisible = true; } // Size if (m_item.size != Vector2.zero) { m_size.text = m_item.sizeAsString; m_size.isVisible = true; m_size.autoSize = true; m_size.relativePosition = new Vector3(width - m_size.width - 7, height - 20); } }