void OnServerInitialized() { Creator = new TeamCreator(new GameObjectWrapper(gameObject), this); Creator.InstantiateGroundBlocks(); }
public void TestInstantiateGroundBlocks() { creator.InstantiateGroundBlocks(); structureTracker1Mock.Verify(s => s.PlaceGroundBlock()); structureTracker2Mock.Verify(s => s.PlaceGroundBlock()); }