static void Main(string[] args) { CarBuilder builder = new BMWBuilder(); CarDirector carDirector = new CarDirector(builder); carDirector.CreatCar(); Console.ReadKey(); }
static void Main(string[] args) { AbstractCar car = new Saloon(new TurboEngine(1500), VehicleColour.Blue); VehicleBuilder builder = new CarBuilder(car); VehicleDirector director = new CarDirector(); IVehicle v = director.Build(builder); Console.WriteLine(v); Console.Read(); }
public static void Main(string[] args) { CorsaBuilder corsaBuilder = new CorsaBuilder("Korsina"); CarDirector director = new CarDirector(corsaBuilder); director.makeCar(); Car car = director.GetCar(); Console.WriteLine(car.engine.Type); Console.ReadLine(); }
static void Main(string[] args) { //向左制造引擎,颜色 AbstractCar car = new Saloon(new StandardEngine(1300)); VehicleBuilder Builder = new CarBuilder(car); //向右制造汽车框架结构 VehicleDirector director = new CarDirector(); Console.WriteLine(director.Build(Builder)); Console.Read(); }
static void Main(string[] args) { CarDirector director = new CarDirector(); //1辆A类型的奔驰车 for (int i = 0; i < 1; i++) { director.getABenzModel().run(); } //10辆B类型的奔驰车 for (int i = 0; i < 10; i++) { director.getBBenzModel().run(); } Console.ReadLine(); }
static void Main(string[] args) { CarBuilder cb1 = new BenzBuilder(); CarDirector cd1 = new CarDirector(cb1); cd1.createCar(); Car c1 = cb1.getCar(); c1.show(); CarBuilder cb2 = new BMWBuilder(); cd1.setBuilder(cb2); cd1.createCar(); Car c2 = cb2.getCar(); c2.show(); Console.WriteLine(c1.Equals(c2)); Console.Read(); }
static void Main() { CarBuilder basicCarBuilder = new BasicCarBuilder(); CarBuilder superCarBuilder = new SuperCarBuilder(); List <CarBuilder> builders = new List <CarBuilder>() { basicCarBuilder, superCarBuilder }; CarDirector director = new CarDirector(); foreach (CarBuilder builder in builders) { Car car = director.Build(builder); Console.WriteLine($"Car Built By: {builder.GetType().Name}"); Console.WriteLine($"Top Speed: {car.TopSpeed}"); Console.WriteLine($"Horse Power: {car.HorsePower}"); Console.WriteLine(); } Console.Read(); }