public DropDownMenu(ScrollMenuTemplate scrollMenuTemplate, Vector2 position, ButtonTextures textures, Vector2 size, string defaultText, SpriteFont font = null, bool stretchMenu = true) : base(position, textures, size, font, defaultText, false, false) { this.scrollMenuTemplate = scrollMenuTemplate; scrollMenuTemplate.normalButtonsTemplate.ButtonSize = new Vector2(transform.Size.X / scrollMenuTemplate.normalButtonsTemplate.numberOfColumns, scrollMenuTemplate.normalButtonsTemplate.ButtonSize.Y); }