public BucketListEntry Create(string descripion, EntryDifficulty difficulty) { BucketListEntry entry = new BucketListEntry { CreatedDate = DateTime.Now, Description = descripion, Difficulty = difficulty }; int result = this._db.Insert(entry); return(result > 0 ? entry : null); }
public BucketListEntry Create(string descripion, EntryDifficulty difficulty) { BucketListEntry entry = new BucketListEntry { CreatedDate = DateTime.Now, Description = descripion, Difficulty = difficulty }; int result = this._db.Insert(entry); return result > 0 ? entry : null; }
public bool Check(int entryId) { BucketListEntry foundEntry = this._db.Find <BucketListEntry>(entryId); if (foundEntry == null || foundEntry.CheckedDate.HasValue) { return(false); } foundEntry.CheckedDate = DateTime.Now; int updated = this._db.Update(foundEntry); return(updated > 0); }