示例#1
0
 public void drawSource(LuaTexture tex, LuaTable source, double x, double y, LuaTable color)
 {
     Batch.Draw (tex.Texture, Util.RectangleFromTable (source), new Vector2((float)x, (float)y), Util.ColorFromTable (color));
 }
示例#2
0
 public void drawSource(LuaTexture tex, LuaTable source, double x, double y, LuaTable color)
 {
     Batch.Draw(tex.Texture, Util.RectangleFromTable(source), new Vector2((float)x, (float)y), Util.ColorFromTable(color));
 }
示例#3
0
 public void draw(LuaTexture tex, double x, double y, LuaTable color)
 {
     Batch.Draw (tex.Texture, new Vector2 ((float)x, (float)y), Util.ColorFromTable(color));
 }
示例#4
0
 public void draw(LuaTexture tex, double x, double y, LuaTable color)
 {
     Batch.Draw(tex.Texture, new Vector2((float)x, (float)y), Util.ColorFromTable(color));
 }