//切换到指定类型 的炮 public void ChangeDestLauncher(byte launcherType) { NetCmdChangeLauncherType ncb = new NetCmdChangeLauncherType(); ncb.SetCmdType(NetCmdType.CMD_CHANGE_LAUNCHER_TYPE); ncb.Seat = SceneRuntime.ClientToServerSeat(m_PlayerMgr.MyClientSeat); ncb.LauncherType = launcherType; Send <NetCmdChangeLauncherType>(ncb); }