SendPathEdgeEvent() public method

public SendPathEdgeEvent ( PathEdge pe ) : void
pe PathEdge
return void
示例#1
0
        /** Handle incoming data on an Edge
         */
        public void HandleData(MemBlock data, ISender retpath, object state)
        {
            MemBlock rest_of_data;
            PType    p;

            if (state == null)
            {
                p = PType.Parse(data, out rest_of_data);
            }
            else
            {
                //a demux has already happened:
                p            = (PType)state;
                rest_of_data = data;
            }
            if (PType.Protocol.Pathing.Equals(p))
            {
                /*
                 * We use a special PType to denote this transaction so
                 * we don't confuse it with other RepRep communication
                 */
                _rrm.HandleData(rest_of_data, retpath, null);
            }
            else if (PType.Protocol.Rpc.Equals(p))
            {
                /*
                 * Send this to the RpcHandler
                 */
                Rpc.HandleData(rest_of_data, retpath, null);
            }
            else
            {
                /*
                 * This is some other data
                 * It is either:
                 * 1) Time to announce an already created edge.
                 * 2) Assume this is a "default path" edge creation, to be backwards
                 * compatible
                 */
                Edge     e  = null;
                PathEdge pe = null;
                try {
                    e = (Edge)retpath;
                    PathEdgeListener pel = null;
                    lock ( _sync ) {
                        if (_unannounced.TryGetValue(e, out pe))
                        {
                            //
                            _unannounced.Remove(e);
                            pel = _pel_map[pe.LocalPath];
                        }
                    }
                    if (pe == null)
                    {
                        /*
                         * This must be a "default path" incoming connection
                         */
                        pel = _pel_map[Root];
                        pe  = new PathEdge(e, Root, Root);
                    }
                    pel.SendPathEdgeEvent(pe);
                    pe.Subscribe();
                    pe.ReceivedPacketEvent(data);
                }
                catch (Exception x) {
                    if (pe != null)
                    {
                        //This closes both edges:
                        pe.Close();
                    }
                    else if (e != null)
                    {
                        Console.WriteLine("Closing ({0}) due to: {1}", e, x);
                        e.Close();
                    }
                }
            }
        }