/// <summary> /// Sends the supplied message to Brisk4Games /// </summary> /// <param name="message">A populated game message</param> public async Task Send(IngestionMessage message) { if (!isInitialized()) Initialize(); _eventHubClient.Send(new EventData(Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(message)))); }
/// <summary> /// Sends the supplied message to Brisk4Games /// </summary> /// <param name="message">A populated game message</param> public async Task Send(IngestionMessage message) { if (!isInitialized()) { Initialize(); } _eventHubClient.Send(new EventData(Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(message)))); }