/// <summary> /// Makes a new <see cref="TransformManagerL2G"/> from a lambda matrix. /// </summary> /// <param name="lambdaMatrix">The λ Matrix.</param> /// <returns>new TransformManagerL2G</returns> public static TransformManagerL2G MakeFromLambdaMatrix(Matrix lambdaMatrix, MatrixPool pool = null) { var buf = new TransformManagerL2G(); buf.LambdaMatrix = lambdaMatrix; buf.VeryMagicNumber = 1; buf.MatrixPool = pool == null ? new MatrixPool() : pool; return(buf); }
/// <summary> /// Initiates the matrix and array pools /// </summary> private void InitPool() { ArrayPool = new ArrayPool <double>(); MatrixPool = new MatrixPool(ArrayPool); }
/// <summary> /// Makes a new <see cref="TransformManagerL2G"/> from a transformation matrix. /// </summary> /// <param name="transformMatrix">The T Matrix.</param> /// <returns>new TransformManagerL2G</returns> public static TransformManagerL2G MakeFromTransformationMatrix(Matrix transformMatrix, MatrixPool pool = null) { var buf = new TransformManagerL2G(); buf.TransformMatrix = transformMatrix; buf.VeryMagicNumber = 2; buf.MatrixPool = pool == null ? new MatrixPool() : pool; return(buf); }