/// <summary> /// Adds a path to the current path. /// </summary> /// <param name="path"></param> /// <param name="transform"></param> public void AddPath(Path2D path, SVGMatrix transform = null) { return; }
/// <summary> /// This method uses an SVGMatrix object as the pattern's transformation matrix and invokes /// it on the pattern. /// </summary> /// <remarks>This is experimental API that should not be used in production code.</remarks> public virtual void SetTransform(SVGMatrix matrix) { return; }
/// <summary> /// Performs matrix multiplication. This matrix is post-multiplied by another matrix, returning /// the resulting new matrix. /// </summary> public virtual SVGMatrix Multiply(SVGMatrix secondMatrix) { return(null); }