public void LoadFriendGroups() { FriendGroups = new Dictionary<int, FriendGroup>(); DataTable Table = null; using (QueryReactor Reactor = BrickEngine.GetQueryReactor()) { Reactor.SetQuery("SELECT * FROM user_friends_groups"); Table = Reactor.GetTable(); } if (Table != null) { foreach (DataRow Row in Table.Rows) { FriendGroup Group = new FriendGroup(Row); FriendGroups.Add(Group.Id, Group); } } BrickEngine.GetScreenWriter().ScretchLine("[" + FriendGroups.Count + "] FriendGroup(s) cached.", IO.WriteType.Outgoing); }
public void CreateGroup(int Id, int UserId, string Name) { Dictionary<int, Object> Row = new Dictionary<int, object>(); Row[0] = Id; Row[1] = UserId; Row[2] = Name; FriendGroup Group = new FriendGroup(Row); FriendGroups.Add(Group.Id, Group); }