public static void AddBrick(Brick b) { Bricks.Add(b); Objects.Add(b); b.AddToPanel(RootPanel); }
private void btnNewGame_Click(object sender, EventArgs e) { ((Storyboard)Resources["StoryboardNewGame"]).Begin(); Random r = new Random(DateTime.Now.Second); mBall.X = (this.Width - mBall.Width) / 2; mBall.Y = mPlayer.Y + mBall.Height; mBall.YVel = 9; Brick temp; Game.AddBrick(temp = new Brick() { Colour = Block.ColourValue.Blue, BlockWidth = 4, X = 100, Y = 50, }); Game.AddBrick(temp = new Brick() { Colour = Block.ColourValue.Green, BlockWidth = 4, X = 200, Y = 50, }); Game.AddBrick(temp = new Brick() { Colour = Block.ColourValue.Grey, BlockWidth = 4, X = 300, Y = 50, }); }