public void SetCompleteNeuron(Neuron n) { if (MainWindow.useServers) { NeuronClient.SetNeuron(n); } else { int i = n.id; SetNeuronCurrentCharge(i, n.currentCharge); SetNeuronLastCharge(i, n.lastCharge); SetNeuronLabel(i, n.label); SetNeuronLeakRate(i, n.leakRate); SetNeuronModel(i, (int)n.model); } }
public void SetCompleteNeuron(Neuron n) { if (MainWindow.useServers && n.Owner == MainWindow.theNeuronArray) { NeuronClient.SetNeuron(n); } else { int i = n.id; SetNeuronCurrentCharge(i, n.currentCharge); SetNeuronLastCharge(i, n.lastCharge); SetNeuronLabel(i, n.label); SetNeuronLeakRate(i, n.leakRate); SetNeuronModel(i, (int)n.model); SetNeuronAxonDelay(i, n.axonDelay); } }