public AssetHandler(string extentionName, string directoryName, ContentManager contentManager, AssetsManager assetManager) { this.directoryName = directoryName; this.extentionName = extentionName; assets = new Dictionary <string, Asset>(); this.contentManager = contentManager; this.assetManager = assetManager; }
public AssetHandlerSong(ContentManager contentManager, AssetsManager assetsManager) : base(".xnb", "Sounds/Songs", contentManager, assetsManager) { }
public AssetHandlerGeneric(string extentionName, string directoryName, ContentManager contentManager, AssetsManager assetManager) : base(extentionName, directoryName, contentManager, assetManager) { }
public AssetHandlerFont(ContentManager contentManager, AssetsManager assetManager) : base(".xnb", "Fonts", contentManager, assetManager) { }
public AssetHandlerTexture2D(ContentManager contentManager, AssetsManager assetsManager) : base(".xnb", "Textures", contentManager, assetsManager) { }
public AssetHandlerSoundEffect(ContentManager contentManager, AssetsManager assetsManager) : base(".xnb", "Sounds/Effects", contentManager, assetsManager) { }
public AssetHandlerModel(ContentManager contentManager, AssetsManager assetsManager) : base(".xnb", "Models", contentManager, assetsManager) { }
public AssetReference(AssetsManager assetsManager, string name) { this.assetsManager = assetsManager; this.name = name; }