internal override float GetValue() { return(TweenColor.GetSourceColor(owner_, source_type_, named_color_value_).a); }
public static TweenColor SetNamedColorValue(this TweenColor tween, string named_color_value) { tween.namedColorValue = named_color_value; return(tween); }
internal override void Reset() { source_type_ = TweenColor.GetSourceType(owner_); base.Reset(); }
public static TweenColor Color(GameObject owner, float duration) { var tween = new TweenColor(owner, duration); return(tween); }