public void Then_last_frame_contains_3_hits(TestCase testCase) { testCase.ScoreShouldBeCorrectAfterPlay(); }
public void Score_is_sum_of_attempts(TestCase testCase) { testCase.ScoreShouldBeCorrectAfterPlay(); }
public void Spare_frame_add_bonus_equal_next_1_hit(TestCase testCase) { testCase.ScoreShouldBeCorrectAfterPlay(); }
public void Strike_frame_add_bonus_equal_sum_next_2_hits(TestCase testCase) { testCase.ScoreShouldBeCorrectAfterPlay(); }