private async Task GuildAvailableEventHandler(SocketGuild guild) { await _log.LogMessage($"Guild Available: {guild.Name}", false, color : LOG_COLOR); await _data.DeserializeConfig(); _schedule.AddRequiredJobs(); }
private async Task GuildAvailableEventHandler(SocketGuild guild) { await _log.LogMessage($"Guild Available: {guild.Name}", false, color : LOG_COLOR); await _dataService.DeserializeConfig(); //Only add required jobs one time. if (!started) { _schedule.AddRequiredJobs(); started = true; } await ResetTesterRoleMentions(); }