private void loadPuzzle() { SudokuPuzzleMaker puzz = new SudokuPuzzleMaker(); puzz.generate(); txtGrid1_1.Text = puzz.puzzle[0, 0].ToString(); txtGrid1_1.Text = puzz.puzzle[0, 0].ToString(); txtGrid1_1.Text = puzz.puzzle[0, 0].ToString(); txtGrid1_2.Text = puzz.puzzle[0, 1].ToString(); txtGrid1_3.Text = puzz.puzzle[0, 2].ToString(); txtGrid1_4.Text = puzz.puzzle[0, 3].ToString(); txtGrid1_5.Text = puzz.puzzle[0, 4].ToString(); txtGrid1_6.Text = puzz.puzzle[0, 5].ToString(); txtGrid1_7.Text = puzz.puzzle[0, 6].ToString(); txtGrid1_8.Text = puzz.puzzle[0, 7].ToString(); txtGrid1_9.Text = puzz.puzzle[0, 8].ToString(); txtGrid2_1.Text = puzz.puzzle[1, 0].ToString(); txtGrid2_2.Text = puzz.puzzle[1, 1].ToString(); txtGrid2_3.Text = puzz.puzzle[1, 2].ToString(); txtGrid2_4.Text = puzz.puzzle[1, 3].ToString(); txtGrid2_5.Text = puzz.puzzle[1, 4].ToString(); txtGrid2_6.Text = puzz.puzzle[1, 5].ToString(); txtGrid2_7.Text = puzz.puzzle[1, 6].ToString(); txtGrid2_8.Text = puzz.puzzle[1, 7].ToString(); txtGrid2_9.Text = puzz.puzzle[2, 8].ToString(); txtGrid3_1.Text = puzz.puzzle[2, 0].ToString(); txtGrid3_2.Text = puzz.puzzle[2, 1].ToString(); txtGrid3_3.Text = puzz.puzzle[2, 2].ToString(); txtGrid3_4.Text = puzz.puzzle[2, 3].ToString(); txtGrid3_5.Text = puzz.puzzle[2, 4].ToString(); txtGrid3_6.Text = puzz.puzzle[2, 5].ToString(); txtGrid3_7.Text = puzz.puzzle[2, 6].ToString(); txtGrid3_8.Text = puzz.puzzle[2, 7].ToString(); txtGrid3_9.Text = puzz.puzzle[2, 8].ToString(); txtGrid4_1.Text = puzz.puzzle[3, 0].ToString(); txtGrid4_2.Text = puzz.puzzle[3, 1].ToString(); txtGrid4_3.Text = puzz.puzzle[3, 2].ToString(); //REST OF LINE 4 txtGrid5_1.Text = puzz.puzzle[4, 0].ToString(); //REST OF LINE 5 HERE txtGrid6_1.Text = puzz.puzzle[5, 0].ToString(); //REST OF LINE 6 HERE txtGrid7_1.Text = puzz.puzzle[6, 0].ToString(); //REST OF LINE 7 HERE txtGrid8_1.Text = puzz.puzzle[7, 0].ToString(); //REST OF LINE 8 HERE txtGrid9_1.Text = puzz.puzzle[8, 0].ToString(); //REST OF LINE 9 HERE }
private void loadPuzzle() { SudokuPuzzleMaker puzz = new SudokuPuzzleMaker(); puzz.generate(); txtGrid1_1.Text = puzz.puzzle[0, 0].ToString(); txtGrid1_2.Text = puzz.puzzle[0, 1].ToString(); txtGrid1_3.Text = puzz.puzzle[0, 2].ToString(); txtGrid1_4.Text = puzz.puzzle[0, 3].ToString(); txtGrid1_5.Text = puzz.puzzle[0, 4].ToString(); txtGrid1_6.Text = puzz.puzzle[0, 5].ToString(); txtGrid1_7.Text = puzz.puzzle[0, 6].ToString(); txtGrid1_8.Text = puzz.puzzle[0, 7].ToString(); txtGrid1_9.Text = puzz.puzzle[0, 8].ToString(); txtGrid2_1.Text = puzz.puzzle[1, 0].ToString(); txtGrid2_2.Text = puzz.puzzle[1, 1].ToString(); txtGrid2_3.Text = puzz.puzzle[1, 2].ToString(); txtGrid2_4.Text = puzz.puzzle[1, 3].ToString(); txtGrid2_5.Text = puzz.puzzle[1, 4].ToString(); txtGrid2_6.Text = puzz.puzzle[1, 5].ToString(); txtGrid2_7.Text = puzz.puzzle[1, 6].ToString(); txtGrid2_8.Text = puzz.puzzle[1, 7].ToString(); txtGrid2_9.Text = puzz.puzzle[1, 8].ToString(); txtGrid3_1.Text = puzz.puzzle[2, 0].ToString(); txtGrid3_2.Text = puzz.puzzle[2, 1].ToString(); txtGrid3_3.Text = puzz.puzzle[2, 2].ToString(); txtGrid3_4.Text = puzz.puzzle[2, 3].ToString(); txtGrid3_5.Text = puzz.puzzle[2, 4].ToString(); txtGrid3_6.Text = puzz.puzzle[2, 5].ToString(); txtGrid3_7.Text = puzz.puzzle[2, 6].ToString(); txtGrid3_8.Text = puzz.puzzle[2, 7].ToString(); txtGrid3_9.Text = puzz.puzzle[2, 8].ToString(); txtGrid4_1.Text = puzz.puzzle[3, 0].ToString(); txtGrid4_2.Text = puzz.puzzle[3, 1].ToString(); txtGrid4_3.Text = puzz.puzzle[3, 2].ToString(); txtGrid4_4.Text = puzz.puzzle[3, 3].ToString(); txtGrid4_5.Text = puzz.puzzle[3, 4].ToString(); txtGrid4_6.Text = puzz.puzzle[3, 5].ToString(); txtGrid4_7.Text = puzz.puzzle[3, 6].ToString(); txtGrid4_8.Text = puzz.puzzle[3, 7].ToString(); txtGrid4_9.Text = puzz.puzzle[3, 8].ToString(); txtGrid5_1.Text = puzz.puzzle[4, 0].ToString(); txtGrid5_2.Text = puzz.puzzle[4, 1].ToString(); txtGrid5_3.Text = puzz.puzzle[4, 2].ToString(); txtGrid5_4.Text = puzz.puzzle[4, 3].ToString(); txtGrid5_5.Text = puzz.puzzle[4, 4].ToString(); txtGrid5_6.Text = puzz.puzzle[4, 5].ToString(); txtGrid5_7.Text = puzz.puzzle[4, 6].ToString(); txtGrid5_8.Text = puzz.puzzle[4, 7].ToString(); txtGrid5_9.Text = puzz.puzzle[4, 8].ToString(); txtGrid6_1.Text = puzz.puzzle[5, 0].ToString(); txtGrid6_2.Text = puzz.puzzle[5, 1].ToString(); txtGrid6_3.Text = puzz.puzzle[5, 2].ToString(); txtGrid6_4.Text = puzz.puzzle[5, 3].ToString(); txtGrid6_5.Text = puzz.puzzle[5, 4].ToString(); txtGrid6_6.Text = puzz.puzzle[5, 5].ToString(); txtGrid6_7.Text = puzz.puzzle[5, 6].ToString(); txtGrid6_8.Text = puzz.puzzle[5, 7].ToString(); txtGrid6_9.Text = puzz.puzzle[5, 8].ToString(); txtGrid7_1.Text = puzz.puzzle[6, 0].ToString(); txtGrid7_2.Text = puzz.puzzle[6, 1].ToString(); txtGrid7_3.Text = puzz.puzzle[6, 2].ToString(); txtGrid7_4.Text = puzz.puzzle[6, 3].ToString(); txtGrid7_5.Text = puzz.puzzle[6, 4].ToString(); txtGrid7_6.Text = puzz.puzzle[6, 5].ToString(); txtGrid7_7.Text = puzz.puzzle[6, 6].ToString(); txtGrid7_8.Text = puzz.puzzle[6, 7].ToString(); txtGrid7_9.Text = puzz.puzzle[6, 8].ToString(); txtGrid8_1.Text = puzz.puzzle[7, 0].ToString(); txtGrid8_2.Text = puzz.puzzle[7, 1].ToString(); txtGrid8_3.Text = puzz.puzzle[7, 2].ToString(); txtGrid8_4.Text = puzz.puzzle[7, 3].ToString(); txtGrid8_5.Text = puzz.puzzle[7, 4].ToString(); txtGrid8_6.Text = puzz.puzzle[7, 5].ToString(); txtGrid8_7.Text = puzz.puzzle[7, 6].ToString(); txtGrid8_8.Text = puzz.puzzle[7, 7].ToString(); txtGrid8_9.Text = puzz.puzzle[7, 8].ToString(); txtGrid9_1.Text = puzz.puzzle[8, 0].ToString(); txtGrid9_2.Text = puzz.puzzle[8, 1].ToString(); txtGrid9_3.Text = puzz.puzzle[8, 2].ToString(); txtGrid9_4.Text = puzz.puzzle[8, 3].ToString(); txtGrid9_5.Text = puzz.puzzle[8, 4].ToString(); txtGrid9_6.Text = puzz.puzzle[8, 5].ToString(); txtGrid9_7.Text = puzz.puzzle[8, 6].ToString(); txtGrid9_8.Text = puzz.puzzle[8, 7].ToString(); txtGrid9_9.Text = puzz.puzzle[8, 8].ToString(); }