private void CreateSignpostFromXmlNode(XElement node)
        {
            SignpostBase newSignpost = null;

            switch (node.Name.ToString())
            {
            case OneWaySignpost.Data_Node_Name:
                newSignpost = new OneWaySignpost();
                ((OneWaySignpost)newSignpost).Mirror = (bool)node.Attribute("mirror");
                break;

            case SpeedLimitSignpost.Data_Node_Name:
                newSignpost = new SpeedLimitSignpost();
                ((SpeedLimitSignpost)newSignpost).SpeedRange = new Range((int)node.Attribute("minimum-speed"), (int)node.Attribute("maximum-speed"));
                break;
            }

            if (newSignpost != null)
            {
                newSignpost.ID = string.Concat(Signpost_Serialized_Data_Identifier, _nextSignpostID++);
                newSignpost.TextureReference = node.Attribute("texture").Value;
                newSignpost.Texture          = TextureManager.Textures[node.Attribute("texture").Value];
                newSignpost.SetCollisionBoundingBox((float)node.Attribute("zone-top"));

                newSignpost.WorldPosition = new Vector2(
                    (float)node.Attribute("x") + (Definitions.Grid_Cell_Pixel_Size / 2.0f),
                    (float)node.Attribute("y") + (Definitions.Grid_Cell_Pixel_Size / 2.0f) + SignpostBase.Plate_Vertical_Offset);

                _registerComponent(newSignpost);
            }
        }
 public static void ReinstateSerializedSignposts(List <XElement> signpostData)
 {
     foreach (XElement el in signpostData)
     {
         SignpostBase newSignpost = (SignpostBase)Activator.CreateInstance(Type.GetType(el.Attribute("type").Value));
         newSignpost.ID = el.Attribute("id").Value;
         Factory._registerComponent(newSignpost);
     }
 }
示例#3
0
 private void HandleSignpostCollision(SignpostBase collider)
 {
     if (collider is OneWaySignpost) { HandleOneWaySignpostCollision((OneWaySignpost)collider); }
     if (collider is SpeedLimitSignpost) { HandleSpeedLimitSignpostCollision((SpeedLimitSignpost)collider); }
 }