private          BombState[] EnsureArray(BombState[] array, int length)
 {
     if (array == null || array.Length != length)
     {
         array = new BombState[length];
     }
     return(array);
 }
 private BombState[] EnsureArray(BombState[] array, int length)
 {
     if (array == null || array.Length != length)
     {
         array = new BombState[length];
     }
     return array;
 }