/// <summary> /// /// </summary> /// <param name="e"></param> private /*protected virtual*/ void OnReleased(PlayerControlEventArgs e) { if (Released != null) { Released(this, e); } }
/// <summary> /// /// </summary> /// <param name="e"></param> private /*protected virtual*/ void OnPressed(PlayerControlEventArgs e) { if (Pressed != null) { Pressed(this, e); } }