private void LoadPaths()
        {
            _pathData = new DecryptionInfos();
            bsPaths.Add(_pathData);
            txtSteamLocation.DataBindings[0].Parse  += Path_Parse;
            txtOutputLocation.DataBindings[0].Parse += Path_Parse;


            //windows accepts both forward and back slashes, so i will use the ones that work everywhere

            string homeDir = Environment.GetFolderPath(Environment.SpecialFolder.Personal);

            string steamDir = (string)Registry.GetValue(@"HKEY_CURRENT_USER\Software\Valve\Steam", "SteamPath", "C:/Program Files (x86)/Steam");

            steamDir = steamDir.Replace("/", "\\");
            _pathData.SteamLocation  = new DirectoryInfo(Path.Combine(steamDir, "SteamApps\\common\\The Binding of Isaac Rebirth"));
            _pathData.OutputLocation = new DirectoryInfo(Directory.GetCurrentDirectory() + "\\output");
        }
        private static void StartDecryption(DecryptionInfos dinfos)
        {
            dinfos.SteamLocation = new DirectoryInfo(Path.Combine(dinfos.SteamLocation.FullName, "resources\\packed"));

            var hashToFilename = GetFileNames(Path.Combine(dinfos.SteamLocation.FullName, "config.a"));

            var found = 0;
            var total = 0;

            foreach (var file in dinfos.SteamLocation.GetFiles("*.a"))
            {
                using (var fs = File.OpenRead(file.FullName))
                {
                    //var subDir = Path.GetFileNameWithoutExtension(fs.Name);
                    //if (!Directory.Exists(subDir))
                    //    Directory.CreateDirectory(subDir);
                    foreach (var p in new FileReader().Read(fs))
                    {
                        var fileName = (hashToFilename.ContainsKey(p.Hash)) ? hashToFilename[p.Hash] : "nothing";
                        dinfos.WriteLine(string.Format("Found for hash {0} file name {1}", p.Hash, fileName));

                        total++;

                        string filePath;
                        if (fileName != "nothing")
                        {
                            found++;
                            filePath = fileName;
                        }
                        else
                        {
                            filePath = Path.Combine(file.Name, (total - found) + "." + p.RecordType.ToString().ToLower());
                        }
                        filePath = Path.Combine(dinfos.OutputLocation.FullName, filePath);
                        Directory.CreateDirectory(Path.GetDirectoryName(filePath));
                        File.WriteAllBytes(filePath, p.Data);
                    }
                }
            }
            dinfos.WriteLine(string.Format("Done! {2} Found {0} of {1}", found, total, Environment.NewLine));
        }
        private void LoadPaths()
        {
            _pathData = new DecryptionInfos();
            bsPaths.Add(_pathData);
            txtSteamLocation.DataBindings[0].Parse += Path_Parse;
            txtOutputLocation.DataBindings[0].Parse += Path_Parse;

            //windows accepts both forward and back slashes, so i will use the ones that work everywhere

            string homeDir = Environment.GetFolderPath(Environment.SpecialFolder.Personal);

            string steamDir = (string)Registry.GetValue(@"HKEY_CURRENT_USER\Software\Valve\Steam", "SteamPath", "C:/Program Files (x86)/Steam");
            steamDir = steamDir.Replace("/", "\\");
            _pathData.SteamLocation= new DirectoryInfo(Path.Combine(steamDir, "SteamApps\\common\\The Binding of Isaac Rebirth"));
            _pathData.OutputLocation = new DirectoryInfo(Directory.GetCurrentDirectory() + "\\output");
        }