示例#1
0
 IntPtr IGraphics.PgaServerHandleOrientation(
     float hscale,
     float vscale,
     int orientation)
 {
     return(SysGGA.PgaServerHandleOrientation(hscale, vscale, orientation));
 }
示例#2
0
 int IGraphics.GetPgaServerInitStatus(
     StringBuilder glVendor,
     StringBuilder glRenderer,
     StringBuilder glVersion)
 {
     return(SysGGA.GetPgaServerInitStatus(glVendor, glRenderer, glVersion));
 }
示例#3
0
 int IGraphics.PgaServerInit(
     IntPtr h,
     int x,
     int y,
     int width,
     int height,
     SafeWaitHandle evt,
     int glRenderMode,
     string engine)
 {
     return(SysGGA.PgaServerInit(h, x, y, width, height, evt, glRenderMode, engine));
 }
示例#4
0
 void IGraphics.PgaLoggerInit(Logger.HdLoggerCallback cb)
 {
     SysGGA.PgaLoggerInit(cb);
 }
示例#5
0
 int IGraphics.PgaIsHwAstcSupported()
 {
     return(SysGGA.PgaIsHwAstcSupported());
 }
示例#6
0
 void IGraphics.PgaSetAstcConfig(int config)
 {
     SysGGA.PgaSetAstcConfig(config);
 }
示例#7
0
 void IGraphics.PgaSetVSyncState(int enable)
 {
     SysGGA.PgaSetVSyncState(enable);
 }
示例#8
0
 void IGraphics.ImgdUpdateScreenPoint(ref float xPos, ref float yPos, ref uint crc)
 {
     SysGGA.ImgdUpdateScreenPoint(ref xPos, ref yPos, ref crc);
 }
示例#9
0
 void IGraphics.ToggleFarmMode(bool enable)
 {
     SysGGA.ToggleFarmMode(enable);
 }
示例#10
0
 void IGraphics.PgaShowFps(int enable)
 {
     SysGGA.PgaShowFps(enable);
 }
示例#11
0
 void IGraphics.PgaSetFps(int fps)
 {
     SysGGA.PgaSetFps(fps);
 }
示例#12
0
 int IGraphics.PgaIsGLES3()
 {
     return(SysGGA.PgaIsGLES3());
 }
示例#13
0
 int IGraphics.PgaUtilsIsHotAttach()
 {
     return(SysGGA.PgaUtilsIsHotAttach());
 }
示例#14
0
 void IGraphics.PgaServerHandleCommand(int scancode)
 {
     SysGGA.PgaServerHandleCommand(scancode);
 }
示例#15
0
 IntPtr IGraphics.PgaServerHandleAppActivity(string package, string activity)
 {
     return(SysGGA.PgaServerHandleAppActivity(package, activity));
 }
示例#16
0
 IntPtr IGraphics.PgaServerGetSubwindow()
 {
     return(SysGGA.PgaServerGetSubwindow());
 }