public abstract void Update(OLinerBaseState player);
public abstract void CleanUp(OLinerBaseState player);
public abstract void EnterState(OLinerBaseState player);
public abstract void OnCollisionEnter(OLinerBaseState player);
public abstract void Update(OLinerBaseState player);
public abstract void CleanUp(OLinerBaseState player);
public abstract void EnterState(OLinerBaseState player);
public abstract void OnCollisionEnter(OLinerBaseState player);