/// <summary> /// Serializes a ModuleProcessInfo object to xml /// </summary> /// <param name="mpi">Object to serialize</param> /// <returns>string containing serialized xml object</returns> public static string ToXml(ModuleProcessInfo mpi) { XmlSerializer serializer; System.IO.StringWriter stream; System.Text.StringBuilder sb; sb = new System.Text.StringBuilder(); stream = new System.IO.StringWriter(sb); serializer = new XmlSerializer(typeof(ModuleProcessInfo)); serializer.Serialize(stream, mpi, null); stream.Flush(); return(sb.ToString()); }
/// <summary> /// Serializes a ModuleProcessInfo object to xml /// </summary> /// <param name="mpi">Object to serialize</param> /// <returns>string containing serialized xml object</returns> public static string ToXml(ModuleProcessInfo mpi) { XmlSerializer serializer; System.IO.StringWriter stream; System.Text.StringBuilder sb; sb = new System.Text.StringBuilder(); stream = new System.IO.StringWriter(sb); serializer = new XmlSerializer(typeof(ModuleProcessInfo)); serializer.Serialize(stream, mpi, null); stream.Flush(); return sb.ToString(); }
/// <summary> /// Initializes a new instance of the Module class /// </summary> /// <param name="name">Module name</param> protected ModuleClient(string name) { this.name = name; this.alias = name; this.busy = false; this.ready = false; this.enabled = true; this.checkInterval = GlobalCheckInterval; this.executableInfo = new ModuleProcessInfo(); //this.waitingResponse = new List<Command>(10); //this.responses = new List<Response>(); //this.commands = new List<Command>(); this.prototypes = new PrototypeCollection(this); this.lockList = new List<Command>(); this.restartActions = new ActionCollection(this); this.restartTestActions = new ActionCollection(this); this.startupActions = new ActionCollection(this); this.stopActions = new ActionCollection(this); this.testTimeOutActions = new ActionCollection(this); this.restartRequested = false; this.restartTestRequested = false; this.rnd = new Random(name.GetHashCode()); this.simOptions = ModuleSimulationOptions.SimulationDisabled; // Shared Variable related prototypes this.Prototypes.Add(Prototype.CreateVar); this.Prototypes.Add(Prototype.ListVars); this.Prototypes.Add(Prototype.Prototypes); this.Prototypes.Add(Prototype.ReadVar); this.Prototypes.Add(Prototype.ReadVars); this.Prototypes.Add(Prototype.StatVar); this.Prototypes.Add(Prototype.WriteVar); this.readyEvent = new ManualResetEvent(false); }