private static void UpdateStatus() { // Update current project richPresence.State = Path.GetFileName(ProcessHandler.PullProjectName()); client.SetPresence(richPresence); }
static public void Init() { // Create a discord client client = new DiscordRpcClient(appID); // Set the logger client.Logger = new ConsoleLogger() { Level = LogLevel.Warning }; // Subscribe to events client.OnReady += (sender, e) => { Console.WriteLine("Received Ready from user {0}", e.User.Username); }; client.OnPresenceUpdate += (sender, e) => { Console.WriteLine("Received Update! {0}", e.Presence); }; // Connect to the RPC client.Initialize(); // Create RichPresence object richPresence = new RichPresence() { Details = "Working On A Project", State = Path.GetFileName(ProcessHandler.PullProjectName()), Assets = new Assets() { LargeImageKey = "blender_icon_1024x1024", LargeImageText = "Blender " + ProcessHandler.PullBlenderVersion() }, Timestamps = new Timestamps { Start = startTime } }; // Set the rich presence client.SetPresence(richPresence); }