示例#1
0
        protected static void OnYPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            GameObjectControlBase control = d as GameObjectControlBase;

            if (control != null)
            {
                control.OnYPropertyChanged((double)e.NewValue);
            }
        }
示例#2
0
        protected static void OnAnglePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            GameObjectControlBase control = d as GameObjectControlBase;

            if (control != null)
            {
                double newAngle = (double)e.NewValue;

                if (newAngle < 0)
                {
                    control.Angle = 360 + newAngle;
                }
                else if (newAngle > 360)
                {
                    control.Angle = newAngle - 360;
                }
            }
        }
示例#3
0
 public virtual bool Collides(GameObjectControlBase other)
 {
     return(false);
 }