示例#1
0
 void ActionKeyModeCheckBox_Checked(object sender, CheckEventArgs e)
 {
     ActionKeyDownList.Seal(!e.IsChecked);
 }
示例#2
0
 void WarpPointCheckBox_Checked(object sender, CheckEventArgs e)
 {
     GetCurrentMapWidget().SwitchState();
 }
示例#3
0
 void item_Checked(object sender, CheckEventArgs e)
 {
     if (CurrentItem != (Item)sender)
         SetCurrentItem((Item)sender);
 }
示例#4
0
        void CreateFromTextureCheckBox_Checked(object sender, CheckEventArgs e)
        {
            FromTextureBox.Seal(!e.IsChecked);

            TextureMode = e.IsChecked;

            if (!e.IsChecked)
            {
                TextureButton.Text = Button.EMPTY_LABEL;
                AddTileButton.Seal(false);
                TileSelector.ResetWidth();
            }
            else
            {
                AddTileButton.Seal();
            }

            TypeTextBox.TextBox.Reset();
            TileSelector.Clear();
            CurrentTileList.Clear();
        }
示例#5
0
文件: MapHandler.cs 项目: jpx/blazera
        void transparent_Checked(object sender, CheckEventArgs e)
        {
            if (e.IsChecked)
            {
                /*PlayerHdl.Vlad.Color = new Color(
                    PlayerHdl.Vlad.CurrentAnimation.CurrentSprite.Color.R,
                    PlayerHdl.Vlad.CurrentAnimation.CurrentSprite.Color.G,
                    PlayerHdl.Vlad.CurrentAnimation.CurrentSprite.Color.B,
                    128);
                PlayerHdl.Vlad.IsVisible = false;
                MapBox.AddObjectToDraw(PlayerHdl.Vlad);*/
            }
            else
            {
                /*PlayerHdl.Vlad.Color = new Color(
                    PlayerHdl.Vlad.CurrentAnimation.CurrentSprite.Color.R,
                    PlayerHdl.Vlad.CurrentAnimation.CurrentSprite.Color.G,
                    PlayerHdl.Vlad.CurrentAnimation.CurrentSprite.Color.B,
                    255);

                PlayerHdl.Vlad.IsVisible = true;
                MapBox.RemoveObjectToDraw(PlayerHdl.Vlad);*/
            }
        }
示例#6
0
文件: MapHandler.cs 项目: jpx/blazera
        void OnToolRadioButtonChecked(object sender, CheckEventArgs e)
        {
            if (!e.IsChecked)
                return;

            if (CurrentTool != null)
            {
                CurrentTool.Reset();
                RemoveWidget(CurrentTool);
            }

            String toolName = ((RadioButton.Item)sender).Name;

            CurrentTool = Tools[toolName];

            ToolConfigurableBox.SetCurrentConfiguration(toolName);

            AddWidget(CurrentTool, false, false);
        }
示例#7
0
文件: MapHandler.cs 项目: jpx/blazera
 void lockViewCheckBox_Checked(object sender, CheckEventArgs e)
 {
     ViewIsLocked = e.IsChecked;
 }
示例#8
0
文件: MapHandler.cs 项目: jpx/blazera
        void LockPencilCheckBox_Checked(object sender, CheckEventArgs e)
        {
            LockObjectPencilBox.Seal(!e.IsChecked);

            if (!e.IsChecked)
                ObjectPencil.Instance.SetLockValue(1);
            else
                ObjectPencil.Instance.SetLockValue((UInt32)LockValueUpDownBox.GetCurrentValue());
        }
示例#9
0
文件: MapHandler.cs 项目: jpx/blazera
 void godMode_Checked(object sender, CheckEventArgs e)
 {
     if (e.IsChecked)
     {
         foreach (BBoundingBox BB in PlayerHdl.Vlad.BBoundingBoxes)
             BB.Activate(false);
     }
     else
     {
         foreach (BBoundingBox BB in PlayerHdl.Vlad.BBoundingBoxes)
             BB.Activate(true);
     }
 }