private void btnNewGame_Click(object sender, EventArgs e)
        {
            FrmGame Game = new FrmGame();

            this.Hide();
            Game.ShowDialog();
        }
        private void newGameToolStripMenuItem_Click(object sender, EventArgs e)
        {
            this.Dispose();

            FrmGame Game = new FrmGame();

            this.Hide();
            Game.ShowDialog();



            //FrmHome Home = new FrmHome();

            //this.Hide();
            //Home.ShowDialog();



            //player.Cards.Clear();
            //computer.Cards.Clear();

            //deck = new Deck();
            //player = new Hand(hand, deck);
            //computer = new Hand(hand, deck);

            //lblPlayerScore.Text = " ";
            //lblComputerScore.Text = " ";
            //lblWinAmount.Text = " ";
            //lblTieAmount.Text = " ";
            //lblLossesAmount.Text = " ";
            //lblPlayerScore.BackColor = Color.Transparent;

            //computerSum = 0;
            //playerSum = 0;
            //win = 0;
            //loss = 0;
            //draw = 0;
            //x = 40;
            //y = 40;
            //hand = 2;
            //computerHand = 2;

            //btnDeal.Enabled = true;
            //btnHit.Enabled = false;
            //btnStay.Enabled = false;

            //ClearCards();
        }