private void FinishRound(ResultGame res) { _gamer.State = StatusPlayer.Play; _croupier.State = StatusPlayer.Play; _gamer.GiveBackCards(); _croupier.GiveBackCards(); if (res == ResultGame.Draw) { PrintInfo.PrintResult(ResultGame.Draw); } if (res == ResultGame.Loss) { _gamer.Loss += 1; PrintInfo.PrintResult(ResultGame.Loss); } if (res == ResultGame.Win) { _gamer.Win += 1; PrintInfo.PrintResult(ResultGame.Win); } }