public NPCMenu(ContentManager newcontent, int height, int width) { _content = newcontent; _height = height; _width = width; _asker = null; }
public void DrawMessage(NPC asker, SpriteBatch spriteBatch) { _asker = asker; spriteBatch.Draw(messagebase, new Rectangle(0, 0, _width, 3*messagebase.Height), Color.White); Vector2 textCenter = combatfontsmall.MeasureString(_asker.message) * .5f; spriteBatch.DrawString(combatfontsmall, _asker.message, new Vector2(_width / 2 - textCenter.X, messagebase.Height / 2 - textCenter.Y/3), Color.White); }
public NPCMenu(ContentManager newcontent, int height, int width, NPC asker) { _content = newcontent; _height = height; _width = width; _asker = asker; }
private void CreateOverWorld() { //Eric's code start OW = ContentRepository.getMap(3, this); //OWlist = new List<OverWorld>(); //OWlist.Add(OW); graphics.PreferredBackBufferWidth = 800; graphics.PreferredBackBufferHeight = 600; TileMap tempTileMap = ContentRepository.getMap(4); TileMap tempTileMap2 = ContentRepository.getMap(5); TileMap tempTileMap3 = ContentRepository.getMap(8); TileMap tempTileMap4 = ContentRepository.getMap(7); OW.mapList.Add(tempTileMap); OW.mapList.Add(tempTileMap2); OW.mapList.Add(tempTileMap3); OW.mapList.Add(tempTileMap4); #region Enemy Creation Entity enemy1 = new Enemy(OW, tempTileMap.getTile(3, 4), 0, new int[] { 2, 2, 3, 3, 0, 0, 0, 0, 1, 1, 1, 1 , 2, 2, 3, 3 } , "Blue Spider"); enemy1.setAvatarFileString("EnemySprites/BlueCreatureRight", "EnemySprites/BlueCreatureRight", "EnemySprites/BlueCreatureLeft", "EnemySprites/BlueCreatureLeft"); tempTileMap.EntityList.Add(enemy1); Entity enemy2 = new Enemy(OW, tempTileMap.getTile(8, 11), 0, new int[] { 0,0,1,1,2,2,2,2,3,3,3,3,0,0,1,1 }, "Blue Spider"); enemy2.setAvatarFileString("EnemySprites/BlueCreatureRight", "EnemySprites/BlueCreatureRight", "EnemySprites/BlueCreatureLeft", "EnemySprites/BlueCreatureLeft"); tempTileMap.EntityList.Add(enemy2); Entity enemy3 = new Enemy(OW, tempTileMap2.getTile(2, 12), 0, new int[] { 1, 1, 3, 3, 3, 3, 1, 1 }, "Purple Spider"); enemy3.setAvatarFileString("EnemySprites/PurpleSpiderRight", "EnemySprites/PurpleSpiderRight", "EnemySprites/PurpleSpiderLeft", "EnemySprites/PurpleSpiderLeft"); tempTileMap2.EntityList.Add(enemy3); Entity enemy4 = new Enemy(OW, tempTileMap2.getTile(1, 2), 0, new int[] {3,2,2,1,2,2,3,2,2,1,0,0,3,0,0,1,0,0}, "Purple Spider"); enemy4.setAvatarFileString("EnemySprites/PurpleSpiderRight", "EnemySprites/PurpleSpiderRight", "EnemySprites/PurpleSpiderLeft", "EnemySprites/PurpleSpiderLeft"); tempTileMap2.EntityList.Add(enemy4); Entity enemy5 = new Enemy(OW, tempTileMap3.getTile(1, 3), 0, new int[] {2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,3,3,3,3,3,3,3,3,3,3,3}, "Purple Monster"); enemy5.setAvatarFileString("EnemySprites/PurpleMonsterRight", "EnemySprites/PurpleMonsterRight", "EnemySprites/PurpleMonsterLeft", "EnemySprites/PurpleMonsterLeft"); tempTileMap3.EntityList.Add(enemy5); Entity enemy6 = new Enemy(OW, tempTileMap3.getTile(8, 3), 0, new int[] { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2 }, "Purple Monster"); enemy6.setAvatarFileString("EnemySprites/PurpleMonsterRight", "EnemySprites/PurpleMonsterRight", "EnemySprites/PurpleMonsterLeft", "EnemySprites/PurpleMonsterLeft"); tempTileMap3.EntityList.Add(enemy6); Entity enemy7 = new Enemy(OW, tempTileMap3.getTile(8, 14), 0, new int[] { 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, "Purple Monster"); enemy7.setAvatarFileString("EnemySprites/PurpleMonsterRight", "EnemySprites/PurpleMonsterRight", "EnemySprites/PurpleMonsterLeft", "EnemySprites/PurpleMonsterLeft"); tempTileMap3.EntityList.Add(enemy7); Entity enemy8 = new Enemy(OW, tempTileMap3.getTile(1, 14), 0, new int[] { 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ,0, 0, 0, 0, 0, 0, 0}, "Purple Monster"); enemy8.setAvatarFileString("EnemySprites/PurpleMonsterRight", "EnemySprites/PurpleMonsterRight", "EnemySprites/PurpleMonsterLeft", "EnemySprites/PurpleMonsterLeft"); tempTileMap3.EntityList.Add(enemy8); Entity enemy9 = new Enemy(OW, tempTileMap3.getTile(3, 11), 0, new int[] { 2,2,2,3,3,3,3,3,0,0,0,1,1,1,1,1 }, "Purple Monster"); enemy9.setAvatarFileString("EnemySprites/PurpleMonsterRight", "EnemySprites/PurpleMonsterRight", "EnemySprites/PurpleMonsterLeft", "EnemySprites/PurpleMonsterLeft"); tempTileMap3.EntityList.Add(enemy9); Entity enemy10 = new Enemy(OW, tempTileMap3.getTile(6, 6), 0, new int[] { 0,0,0,1,1,1,1,1,2,2,2,3,3,3,3,3 }, "Purple Monster"); enemy10.setAvatarFileString("EnemySprites/PurpleMonsterRight", "EnemySprites/PurpleMonsterRight", "EnemySprites/PurpleMonsterLeft", "EnemySprites/PurpleMonsterLeft"); tempTileMap3.EntityList.Add(enemy10); #endregion #region Map Creation (includes doors) Entity temp; temp = new LockedDoor(OW, OW.OWmap.getTile(2, 7), 3, tempTileMap, null, 777); temp.setAvatarFileString("EntityAvatar/Door/Door_0", "EntityAvatar/Door/Door_1", "EntityAvatar/Door/Door_2", "EntityAvatar/Door/Door_3"); Door tempSister = new Door(OW, tempTileMap.getTile(1, 0), 1, OW.OWmap, (Door)temp); tempSister.setAvatarFileString("EntityAvatar/Door/Door_0", "EntityAvatar/Door/Door_1", "EntityAvatar/Door/Door_2", "EntityAvatar/Door/Door_3"); ((Door)temp).sister = tempSister; OW.EntityList.Add(temp); tempTileMap.EntityList.Add(tempSister); //end Entity temp2 = new Door(OW, tempTileMap.getTile(10, 15), 3, tempTileMap2, null);//10 15 temp2.setAvatarFileString("EntityAvatar/Door/Door_0", "EntityAvatar/Door/Door_1", "EntityAvatar/Door/Door_2", "EntityAvatar/Door/Door_3"); Door tempSister2 = new Door(OW, tempTileMap2.getTile(10, 0), 1, tempTileMap, (Door)temp2); tempSister2.setAvatarFileString("EntityAvatar/Door/Door_0", "EntityAvatar/Door/Door_1", "EntityAvatar/Door/Door_2", "EntityAvatar/Door/Door_3"); ((Door)temp2).sister = tempSister2; tempTileMap.EntityList.Add(temp2); tempTileMap2.EntityList.Add(tempSister2); Entity temp3 = new Door(OW, tempTileMap2.getTile(0, 8), 2, tempTileMap3, null);//10 15 temp3.setAvatarFileString("EntityAvatar/Door/Door_0", "EntityAvatar/Door/Door_1", "EntityAvatar/Door/Door_2", "EntityAvatar/Door/Door_3"); Door tempSister3 = new Door(OW, tempTileMap3.getTile(11, 7), 0, tempTileMap2, (Door)temp3); tempSister3.setAvatarFileString("EntityAvatar/Door/Door_0", "EntityAvatar/Door/Door_1", "EntityAvatar/Door/Door_2", "EntityAvatar/Door/Door_3"); ((Door)temp3).sister = tempSister3; tempTileMap2.EntityList.Add(temp3); tempTileMap3.EntityList.Add(tempSister3); Entity temp4 = new Door(OW, tempTileMap3.getTile(6, 0), 1, tempTileMap4, null);//10 15 temp4.setAvatarFileString("EntityAvatar/Door/Door_0", "EntityAvatar/Door/Door_1", "EntityAvatar/Door/Door_2", "EntityAvatar/Door/Door_3"); Door tempSister4 = new Door(OW, tempTileMap4.getTile(6, 15), 3, tempTileMap3, (Door)temp4); tempSister4.setAvatarFileString("EntityAvatar/Door/Door_0", "EntityAvatar/Door/Door_1", "EntityAvatar/Door/Door_2", "EntityAvatar/Door/Door_3"); ((Door)temp4).sister = tempSister4; tempTileMap3.EntityList.Add(temp4); tempTileMap4.EntityList.Add(tempSister4); #endregion #region Chest ceation List<Item> temp_chest_items = new List<Item>(); temp_chest_items.Add(new Key("Test Chest Key", 1)); Chest tempChest = new Chest(OW, OW.OWmap.getTile(1, 5), 100, temp_chest_items); tempChest.setAvatarFileString("EntityAvatar/Chest/Chest_Only_HeatherLeeHarvey", "EntityAvatar/Chest/Chest_Only_HeatherLeeHarvey", "EntityAvatar/Chest/Chest_Only_HeatherLeeHarvey", "EntityAvatar/Chest/Chest_Only_HeatherLeeHarvey"); OW.OWmap.EntityList.Add(tempChest); temp_chest_items = new List<Item>(); temp_chest_items.Add(new Key("Door Key", 777)); //temp_chest_items.Add(new Item("Rat-Tail")); //temp_chest_items.Add(new Item("MacGuffin")); //temp_chest_items.Add(new Item("Red Potion")); //temp_chest_items.Add(new Item("Katana")); tempChest = new LockedChest(OW, OW.OWmap.getTile(1, 3), 100, temp_chest_items, 1); tempChest.setAvatarFileString("EntityAvatar/Chest/Chest_Only_HeatherLeeHarvey", "EntityAvatar/Chest/Chest_Only_HeatherLeeHarvey", "EntityAvatar/Chest/Chest_Only_HeatherLeeHarvey", "EntityAvatar/Chest/Chest_Only_HeatherLeeHarvey"); OW.OWmap.EntityList.Add(tempChest); #endregion NPC doc = new NPC(OW, tempTileMap.getTile(8, 8), NPC_Type.Doctor); doc.setAvatarFileString("EntityAvatar/NPC/NPC_Doctor_Bot", "EntityAvatar/NPC/NPC_Doctor_Bot", "EntityAvatar/NPC/NPC_Doctor_Bot", "EntityAvatar/NPC/NPC_Doctor_Bot"); tempTileMap.EntityList.Add(doc); }