public static void Main(string[] args) { using (var nav = new Navigator ()) using (var ctx = new Context ()) using (var win = new Window (ctx)) { win.Usage = Usage.SCREEN_USAGE_NATIVE; win.AddBuffers (2); var bufs = win.Buffers; var pic = bufs[0]; var brush = bufs[1]; pic.Fill (0xffff0000); brush.Fill (0xff000000); win.Render (pic); //nav.OnSwipeDown = () => Dialog.Alert ("#MonoBerry", "Another Event Loop", new Button ("Ack")); ctx.OnFingerTouch = (x,y) => { pic.Blit (brush, 0, 0, 10, 10, Math.Max (x - 5, 0), Math.Max (y - 5, 0)); win.Render (pic); }; ctx.OnFingerMove = ctx.OnFingerTouch; ctx.OnFingerRelease = ctx.OnFingerTouch; PlatformServices.Run (); } }
public static void Main(string[] args) { using (var nav = new Navigator ()) using (var ctx = Context.GetInstance (ContextType.Application)) using (var win = new Window (ctx, WindowType.SCREEN_APPLICATION_WINDOW)) { win.AddBuffers (10); win.Identifier = "bla"; var r = new Random(); foreach (var b in win.Buffers) { b.Fill ((uint)r.Next ()); win.Render (b); System.Threading.Thread.Sleep (200); } //nav.AddUri ("", "Browser", "default", "http://google.com/"); //nav.AddUri ("", "Messages", "default", "messages://"); //return; var run = true; while (run) { Dialog.Alert ("CLOSE ME!", "jpo1jo1j1oj1oj1", //new Button ("Timer", Timer), //new Button ("Camera", Cam), //new Button ("Messages", () => nav.Invoke ("messages://")), new Button ("Badge", () => nav.HasBadge = true), new Button ("Browser", () => nav.Invoke ("http://google.com/")), new Button ("Close", () => run = false)); } } }
public static void Main(string[] args) { using (var nav = new Navigator ()) using (var ctx = Context.GetInstance (ContextType.Application)) using (var win = new Window (ctx)) { win.AddBuffers (2); var bufs = win.Buffers; var buffer = bufs [0]; var brush = bufs [1]; var queue = new BlockingCollection<Point> (); buffer.Fill (WHITE); brush.Fill (BLACK); win.Render (buffer); var paintThread = new Thread (() => { for (;;) { Point point; Rectangle dirty; int taken; for (taken = 0; taken < 10 && queue.TryTake (out point); taken++) { var dst_x = Math.Min (win.Width - 10, point.X); var dst_y = Math.Min (win.Height - 10, point.Y); try { buffer.Blit (brush, 0, 0, 10, 10, dst_x, dst_y); } catch (Exception e) { Console.WriteLine (e.Message); } if (taken == 0) { dirty = new Rectangle (dst_x, dst_y, 10, 10); } else { dirty.X = Math.Min (dirty.Left, dst_x); dirty.Width = Math.Max (dirty.Width, (dst_x + 10) - dirty.X); dirty.Y = Math.Min (dirty.Top, dst_y); dirty.Height = Math.Max (dirty.Height, (dst_y + 10) - dirty.Y); } } if (taken < 1) { continue; } //Console.WriteLine ("Blitted {0} times before rendering", taken); try { win.Render (buffer, dirty, Flushing.SCREEN_WAIT_IDLE); } catch (Exception e) { Console.WriteLine (e.Message); } } }); paintThread.Start (); nav.OnSwipeDown = () => Dialog.Alert ("#MonoBerry", "Mem: " + GC.GetTotalMemory (false), new Button ("White", () => { try { buffer.Fill (WHITE); win.Render (buffer); } catch (Exception e) { Console.WriteLine (e.Message); } }), new Button ("Red", () => { try { buffer.Fill (RED); win.Render (buffer); } catch (Exception e) { Console.WriteLine (e.Message); } })); win.OnCreate = () => Console.WriteLine ("win created."); win.OnClose = () => Console.WriteLine ("win closed."); ctx.OnFingerTouch = (x,y) => { queue.Add (new Point (x, y)); }; ctx.OnFingerMove = ctx.OnFingerTouch; ctx.OnFingerRelease = ctx.OnFingerTouch; nav.OnExit = () => { Console.WriteLine ("I am asked to shutdown!?!"); PlatformServices.Shutdown (0); }; PlatformServices.Run (); Console.WriteLine ("Event handler stopped. WTH?"); PlatformServices.Shutdown (1); } }