public GPGX(CoreComm comm, byte[] rom, DiscSystem.Disc CD, object Settings, object SyncSettings) { ServiceProvider = new BasicServiceProvider(this); // this can influence some things internally (autodetect romtype, etc) string romextension = "GEN"; // three or six button? // http://www.sega-16.com/forum/showthread.php?4398-Forgotten-Worlds-giving-you-GAME-OVER-immediately-Fix-inside&highlight=forgotten%20worlds //hack, don't use if (rom != null && rom.Length > 32 * 1024 * 1024) { throw new InvalidOperationException("ROM too big! Did you try to load a CD as a ROM?"); } try { Elf = new ElfRunner(Path.Combine(comm.CoreFileProvider.DllPath(), "gpgx.elf"), 8 * 1024 * 1024, 36 * 1024 * 1024, 4 * 1024 * 1024); if (Elf.ShouldMonitor) { Core = BizInvoker.GetInvoker <LibGPGX>(Elf, Elf); } else { Core = BizInvoker.GetInvoker <LibGPGX>(Elf); } _syncSettings = (GPGXSyncSettings)SyncSettings ?? new GPGXSyncSettings(); _settings = (GPGXSettings)Settings ?? new GPGXSettings(); CoreComm = comm; LoadCallback = new LibGPGX.load_archive_cb(load_archive); this.romfile = rom; this.CD = CD; if (CD != null) { this.DiscSectorReader = new DiscSystem.DiscSectorReader(CD); cd_callback_handle = new LibGPGX.cd_read_cb(CDRead); Core.gpgx_set_cdd_callback(cd_callback_handle); } LibGPGX.INPUT_SYSTEM system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE; LibGPGX.INPUT_SYSTEM system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE; switch (_syncSettings.ControlType) { case ControlType.None: default: break; case ControlType.Activator: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR; system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR; break; case ControlType.Normal: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD; system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD; break; case ControlType.OnePlayer: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD; break; case ControlType.Xea1p: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_XE_A1P; break; case ControlType.Teamplayer: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER; system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER; break; case ControlType.Wayplay: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY; system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY; break; case ControlType.Mouse: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD; // seems like mouse in port 1 would be supported, but not both at the same time system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MOUSE; break; } if (!Core.gpgx_init(romextension, LoadCallback, _syncSettings.UseSixButton, system_a, system_b, _syncSettings.Region, _settings.GetNativeSettings())) { throw new Exception("gpgx_init() failed"); } { int fpsnum = 60; int fpsden = 1; Core.gpgx_get_fps(ref fpsnum, ref fpsden); CoreComm.VsyncNum = fpsnum; CoreComm.VsyncDen = fpsden; Region = CoreComm.VsyncRate > 55 ? DisplayType.NTSC : DisplayType.PAL; } // compute state size InitStateBuffers(); SetControllerDefinition(); // pull the default video size from the core UpdateVideoInitial(); SetMemoryDomains(); InputCallback = new LibGPGX.input_cb(input_callback); Core.gpgx_set_input_callback(InputCallback); if (CD != null) { DriveLightEnabled = true; } // process the non-init settings now PutSettings(_settings); //TODO - this hits performance, we need to make it controllable CDCallback = new LibGPGX.CDCallback(CDCallbackProc); InitMemCallbacks(); KillMemCallbacks(); Tracer = new GPGXTraceBuffer(this, MemoryDomains, this); (ServiceProvider as BasicServiceProvider).Register <ITraceable>(Tracer); Elf.Seal(); } catch { Dispose(); throw; } }