public MSX(CoreComm comm, GameInfo game, byte[] rom, object settings, object syncSettings) { ServiceProvider = new BasicServiceProvider(this); Settings = (MSXSettings)settings ?? new MSXSettings(); SyncSettings = (MSXSyncSettings)syncSettings ?? new MSXSyncSettings(); CoreComm = comm; RomData = rom; if (RomData.Length % BankSize != 0) { Array.Resize(ref RomData, ((RomData.Length / BankSize) + 1) * BankSize); } MSX_Pntr = LibMSX.MSX_create(); LibMSX.MSX_load(MSX_Pntr, RomData, (uint)RomData.Length, 0); blip_L.SetRates(3579545, 44100); blip_R.SetRates(3579545, 44100); (ServiceProvider as BasicServiceProvider).Register <ISoundProvider>(this); SetupMemoryDomains(); InputCallbacks = new InputCallbackSystem(); Header_Length = LibMSX.MSX_getheaderlength(MSX_Pntr); Disasm_Length = LibMSX.MSX_getdisasmlength(MSX_Pntr); Reg_String_Length = LibMSX.MSX_getregstringlength(MSX_Pntr); StringBuilder new_header = new StringBuilder(Header_Length); LibMSX.MSX_getheader(MSX_Pntr, new_header, Header_Length); Console.WriteLine(Header_Length + " " + Disasm_Length + " " + Reg_String_Length); Tracer = new TraceBuffer { Header = new_header.ToString() }; var serviceProvider = ServiceProvider as BasicServiceProvider; serviceProvider.Register <ITraceable>(Tracer); }
public MSX(CoreComm comm, GameInfo game, byte[] rom, MSX.MSXSettings settings, MSX.MSXSyncSettings syncSettings) { ServiceProvider = new BasicServiceProvider(this); Settings = (MSXSettings)settings ?? new MSXSettings(); SyncSettings = (MSXSyncSettings)syncSettings ?? new MSXSyncSettings(); RomData = new byte[rom.Length]; // look up game in db before transforming ROM var hash_md5 = MD5Checksum.ComputePrefixedHex(rom); var gi = Database.CheckDatabase(hash_md5); var dict = (gi != null) ? gi.GetOptions() : null; string s_mapper; for (int i = 0; i < rom.Length; i++) { RomData[i] = rom[i]; } int size = RomData.Length; int mapper_1 = 0; if (RomData.Length % BankSize != 0) { Array.Resize(ref RomData, ((RomData.Length / BankSize) + 1) * BankSize); } // we want all ROMS to be multiples of 64K for easy memory mapping later if (RomData.Length < 0x10000) { Array.Resize(ref RomData, 0x10000); } else { // Assume default konami style mapper if (gi == null) { mapper_1 = 3; Console.WriteLine("Using Ascii 8 KB Mapper"); } else if (!dict.TryGetValue("mapper", out s_mapper)) { mapper_1 = 3; Console.WriteLine("Using Ascii 8 KB Mapper"); } else { if (s_mapper == "1") { mapper_1 = 1; Console.WriteLine("Using Konami Mapper"); } if (s_mapper == "2") { mapper_1 = 2; Console.WriteLine("Using Konami Mapper with SCC"); } } } // if the original was not 64 or 48 k, move it (may need to do this case by case) if (size == 0x8000) { for (int i = 0x7FFF; i >= 0; i--) { RomData[i + 0x4000] = RomData[i]; } for (int i = 0; i < 0x4000; i++) { RomData[i] = 0; } } if (size == 0x4000) { for (int i = 0; i < 0x4000; i++) { RomData[i + 0x4000] = RomData[i]; RomData[i + 0x8000] = RomData[i]; RomData[i + 0xC000] = RomData[i]; } } // loook for combination BIOS + BASIC files first byte[] loc_bios = null; if (SyncSettings.Region_Setting == MSXSyncSettings.RegionType.USA) { loc_bios = comm.CoreFileProvider.GetFirmware(new("MSX", "bios_basic_usa")); } else { loc_bios = comm.CoreFileProvider.GetFirmwareOrThrow(new("MSX", "bios_basic_jpn")); } // look for individual files (not implemented yet) if (loc_bios == null) { throw new Exception("Cannot load, no BIOS files found for selected region."); } if (loc_bios.Length == 32768) { Bios = new byte[0x4000]; Basic = new byte[0x4000]; for (int i = 0; i < 0x4000; i++) { Bios[i] = loc_bios[i]; Basic[i] = loc_bios[i + 0x4000]; } } //only use one rom cart for now RomData2 = new byte[0x10000]; for (int i = 0; i < 0x10000; i++) { RomData2[i] = 0; } MSX_Pntr = LibMSX.MSX_create(); LibMSX.MSX_load_bios(MSX_Pntr, Bios, Basic); LibMSX.MSX_load(MSX_Pntr, RomData, (uint)RomData.Length, mapper_1, RomData2, (uint)RomData2.Length, 0); blip.SetRates(3579545, 44100); (ServiceProvider as BasicServiceProvider).Register <ISoundProvider>(this); SetupMemoryDomains(); Header_Length = LibMSX.MSX_getheaderlength(MSX_Pntr); Disasm_Length = LibMSX.MSX_getdisasmlength(MSX_Pntr); Reg_String_Length = LibMSX.MSX_getregstringlength(MSX_Pntr); var newHeader = new StringBuilder(Header_Length); LibMSX.MSX_getheader(MSX_Pntr, newHeader, Header_Length); Console.WriteLine(Header_Length + " " + Disasm_Length + " " + Reg_String_Length); Tracer = new TraceBuffer(newHeader.ToString()); var serviceProvider = ServiceProvider as BasicServiceProvider; serviceProvider.Register <ITraceable>(Tracer); serviceProvider.Register <IStatable>(new StateSerializer(SyncState)); current_controller = SyncSettings.Contr_Setting == MSXSyncSettings.ContrType.Keyboard ? MSXControllerKB : MSXControllerJS; }
public MSX(CoreComm comm, GameInfo game, byte[] rom, MSX.MSXSettings settings, MSX.MSXSyncSettings syncSettings) { ServiceProvider = new BasicServiceProvider(this); Settings = (MSXSettings)settings ?? new MSXSettings(); SyncSettings = (MSXSyncSettings)syncSettings ?? new MSXSyncSettings(); RomData = rom; int size = RomData.Length; if (RomData.Length % BankSize != 0) { Array.Resize(ref RomData, ((RomData.Length / BankSize) + 1) * BankSize); } // we want all ROMS to be multiples of 64K for easy memory mapping later if (RomData.Length != 0x10000) { Array.Resize(ref RomData, 0x10000); } // if the original was not 64 or 48 k, move it (may need to do this case by case) if (size == 0x8000) { for (int i = 0x7FFF; i >= 0; i--) { RomData[i + 0x4000] = RomData[i]; } for (int i = 0; i < 0x4000; i++) { RomData[i] = 0; } } if (size == 0x4000) { for (int i = 0; i < 0x4000; i++) { RomData[i + 0x4000] = RomData[i]; RomData[i + 0x8000] = RomData[i]; RomData[i + 0xC000] = RomData[i]; } } Bios = comm.CoreFileProvider.GetFirmware("MSX", "bios_jp", false, "BIOS Not Found, Cannot Load"); if (Bios == null) { Bios = comm.CoreFileProvider.GetFirmware("MSX", "bios_test_ext", true, "BIOS Not Found, Cannot Load"); } //Basic = comm.CoreFileProvider.GetFirmware("MSX", "basic_test", true, "BIOS Not Found, Cannot Load"); Basic = new byte[0x4000]; MSX_Pntr = LibMSX.MSX_create(); LibMSX.MSX_load_bios(MSX_Pntr, Bios, Basic); LibMSX.MSX_load(MSX_Pntr, RomData, (uint)RomData.Length, 0, RomData, (uint)RomData.Length, 0); blip.SetRates(3579545, 44100); (ServiceProvider as BasicServiceProvider).Register <ISoundProvider>(this); SetupMemoryDomains(); Header_Length = LibMSX.MSX_getheaderlength(MSX_Pntr); Disasm_Length = LibMSX.MSX_getdisasmlength(MSX_Pntr); Reg_String_Length = LibMSX.MSX_getregstringlength(MSX_Pntr); var newHeader = new StringBuilder(Header_Length); LibMSX.MSX_getheader(MSX_Pntr, newHeader, Header_Length); Console.WriteLine(Header_Length + " " + Disasm_Length + " " + Reg_String_Length); Tracer = new TraceBuffer { Header = newHeader.ToString() }; var serviceProvider = ServiceProvider as BasicServiceProvider; serviceProvider.Register <ITraceable>(Tracer); serviceProvider.Register <IStatable>(new StateSerializer(SyncState)); current_controller = SyncSettings.Contr_Setting == MSXSyncSettings.ContrType.Keyboard ? MSXControllerKB : MSXControllerJS; }