private void ExecCommand(Command cmd) { if (this.checkBoxSaveState.Checked) { ClientApi.SaveState(SaveStateName); } for (int i = 0; i < cmd.ButtonPresses.Length; i++) { for (int f = 0; f < cmd.ButtonPresses[i].Frames; f++) { this.AddButtons(cmd.ButtonPresses[i].Buttons); ClientApi.DoFrameAdvance(); } } Joypad controller = ClientApi.GetInput(1); controller.ClearInputs(); ClientApi.SetInput(1, controller); }
private void button3_Click(object sender, EventArgs e) { for (int i = 0; i < 600; i++) { if (i % 60 == 0) { Joypad j1 = ClientApi.GetInput(1); j1.AddInput(JoypadButton.A); ClientApi.SetInput(1, j1); ClientApi.DoFrameAdvance(); j1.RemoveInput(JoypadButton.A); ClientApi.SetInput(1, j1); ClientApi.DoFrameAdvance(); } ClientApi.DoFrameAdvance(); } Joypad j = ClientApi.GetInput(1); j.ClearInputs(); ClientApi.SetInput(1, j); }
void AddButtons(SnesButtons buttons) { Joypad controller = ClientApi.GetInput(1); controller.ClearInputs(); ClientApi.SetInput(1, controller); // D Pad if (buttons.HasFlag(SnesButtons.Left)) { controller.AddInput(JoypadButton.Left); } if (buttons.HasFlag(SnesButtons.Right)) { controller.AddInput(JoypadButton.Right); } if (buttons.HasFlag(SnesButtons.Down)) { controller.AddInput(JoypadButton.Down); } if (buttons.HasFlag(SnesButtons.Up)) { controller.AddInput(JoypadButton.Up); } // Toward/Away if (buttons.HasFlag(SnesButtons.Toward)) { controller.AddInput(this.radioButtonLeft.Checked ? JoypadButton.Left : JoypadButton.Right); } if (buttons.HasFlag(SnesButtons.Away)) { controller.AddInput(this.radioButtonLeft.Checked ? JoypadButton.Right : JoypadButton.Left); } // Face Buttons if (buttons.HasFlag(SnesButtons.A)) { controller.AddInput(JoypadButton.A); } if (buttons.HasFlag(SnesButtons.B)) { controller.AddInput(JoypadButton.B); } if (buttons.HasFlag(SnesButtons.X)) { controller.AddInput(JoypadButton.X); } if (buttons.HasFlag(SnesButtons.Y)) { controller.AddInput(JoypadButton.Y); } // S/s if (buttons.HasFlag(SnesButtons.Select)) { controller.AddInput(JoypadButton.Select); } if (buttons.HasFlag(SnesButtons.Start)) { controller.AddInput(JoypadButton.Start); } // Shoulder buttons if (buttons.HasFlag(SnesButtons.L)) { controller.AddInput(JoypadButton.L); } if (buttons.HasFlag(SnesButtons.R)) { controller.AddInput(JoypadButton.R); } if (this.checkBoxStrafe.Checked) { controller.AddInput(JoypadButton.R); } ClientApi.SetInput(1, controller); }
private void button2_Click(object sender, EventArgs e) { ClientApi.GetInput(1); }