public ActionResult MaxStats(QfgCharacter qfgCharacter) { ResetModelState(); qfgCharacter.SetMaxValues(); switch (Request.Form["Page"].ToLower()) { case "inventory": return Inventory(qfgCharacter); case "magicstats": return MagicStats(qfgCharacter); case "characterstats": return CharacterStats(qfgCharacter); default: return General(qfgCharacter); } //RedirectToAction(Request.Form["Page"], ) //return View(Request.Form["Page"], qfgCharacter); }
public ActionResult Inventory(QfgCharacter qfgCharacter) { ViewBag.MaxDaggers = qfgCharacter.QfgGameInfo.MaxDaggers; ViewBag.MaxHealingPotions = qfgCharacter.QfgGameInfo.MaxHealingPotions; ViewBag.MaxMagicPotions = qfgCharacter.QfgGameInfo.MaxMagicPotions; ViewBag.MaxVigorPotions = qfgCharacter.QfgGameInfo.MaxVigorPotions; return View("Inventory", qfgCharacter); }
public void TestQfg2MagicMaxValues() { QfgCharacter qfgCharacter = new QfgCharacter(); qfgCharacter.QfgGame = QfgGames.QFG2; qfgCharacter.QfgClass = QfgClasses.Magic; qfgCharacter.CharacterName = "Adam"; qfgCharacter.SetMaxValues(); string characterString = qfgCharacter.Encode(); Assert.AreEqual<string>(QFG2_MAGIC_MAX_VAL, characterString); }
public void TestQfg1ThiefMaxValues() { QfgCharacter qfgCharacter = new QfgCharacter(); qfgCharacter.QfgGame = QfgGames.QFG1; qfgCharacter.QfgClass = QfgClasses.Thief; qfgCharacter.CharacterName = "Adam"; qfgCharacter.SetMaxValues(); string characterString = qfgCharacter.Encode(); Assert.AreEqual<string>(QFG1_THIEF_MAX_VAL, characterString); }
public void TestQfg1FighterMaxValues() { QfgCharacter qfgCharacter = new QfgCharacter(); qfgCharacter.QfgGame = QfgGames.QFG1; qfgCharacter.QfgClass = QfgClasses.Fighter; qfgCharacter.CharacterName = "Adam"; qfgCharacter.SetMaxValues(); string characterString = qfgCharacter.Encode(); Assert.AreEqual<string>(QFG1_FIGHTER_MAX_VAL, characterString); }
public MainForm() { InitializeComponent(); _character = new QfgCharacter(); }
public ActionResult MaxStats() { QfgCharacter qfgCharacter = new QfgCharacter(); qfgCharacter.SetMaxValues(); return View("General", qfgCharacter); }
public ActionResult MagicStats(QfgCharacter qfgCharacter) { ViewBag.MaxMagicStats = qfgCharacter.QfgGameInfo.MaxMagicStatValue; return View("MagicStats", qfgCharacter); }
public ActionResult General(QfgCharacter qfgCharacter) { return View("General", qfgCharacter); }
public ActionResult Save(QfgCharacter qfgCharacter) { string characterString = qfgCharacter.Encode(); return File(Encoding.ASCII.GetBytes(characterString), "application/force-download", "character.sav"); }
public ActionResult Load(HttpPostedFileBase file) { QfgCharacter qfgCharacter = new QfgCharacter(); if (file.ContentLength > 0) { using (var reader = new StreamReader(file.InputStream)) { string characterFileString = reader.ReadToEnd(); string[] filePieces = characterFileString.Split('\n'); if (filePieces.Length > 1) { qfgCharacter.LoadCharacter(filePieces[0].Trim(), filePieces[1]); } } } return View("General", qfgCharacter); }
public ActionResult ChangeGame(QfgCharacter qfgCharacter) { ResetModelState(); qfgCharacter.LoadGameInfo(); return View(Request.Form["Page"], qfgCharacter); }
public void TestMaxValueReset() { QfgCharacter qfgCharacter = new QfgCharacter(); qfgCharacter.QfgGame = QfgGames.QFG2; qfgCharacter.QfgClass = QfgClasses.Fighter; qfgCharacter.CharacterName = "Adam"; qfgCharacter.SetMaxValues(); qfgCharacter.QfgGame = QfgGames.QFG1; bool valueValid = true; if (qfgCharacter.Strength > qfgCharacter.QfgGameInfo.MaxCharacterStatValue) valueValid = false; if (qfgCharacter.Intelligence > qfgCharacter.QfgGameInfo.MaxCharacterStatValue) valueValid = false; if (qfgCharacter.Agility > qfgCharacter.QfgGameInfo.MaxCharacterStatValue) valueValid = false; if (qfgCharacter.Vitality > qfgCharacter.QfgGameInfo.MaxCharacterStatValue) valueValid = false; if (qfgCharacter.Luck > qfgCharacter.QfgGameInfo.MaxCharacterStatValue) valueValid = false; if (qfgCharacter.WeaponUse > qfgCharacter.QfgGameInfo.MaxCharacterStatValue) valueValid = false; if (qfgCharacter.Parry > qfgCharacter.QfgGameInfo.MaxCharacterStatValue) valueValid = false; if (qfgCharacter.Dodge > qfgCharacter.QfgGameInfo.MaxCharacterStatValue) valueValid = false; if (qfgCharacter.Stealth > qfgCharacter.QfgGameInfo.MaxCharacterStatValue) valueValid = false; if (qfgCharacter.PickLocks > qfgCharacter.QfgGameInfo.MaxCharacterStatValue) valueValid = false; if (qfgCharacter.Throwing > qfgCharacter.QfgGameInfo.MaxCharacterStatValue) valueValid = false; if (qfgCharacter.Climbing > qfgCharacter.QfgGameInfo.MaxCharacterStatValue) valueValid = false; if (qfgCharacter.Magic > qfgCharacter.QfgGameInfo.MaxCharacterStatValue) valueValid = false; if (qfgCharacter.Communication != 0) valueValid = false; if (qfgCharacter.Honor != 0) valueValid = false; if (qfgCharacter.Acrobatics != 0) valueValid = false; Assert.AreEqual<bool>(true, valueValid); }
public void TestQfg2PaladinMaxValues() { QfgCharacter qfgCharacter = new QfgCharacter(); qfgCharacter.QfgGame = QfgGames.QFG2; qfgCharacter.QfgClass = QfgClasses.Paladin; qfgCharacter.CharacterName = "Adam"; qfgCharacter.SetMaxValues(); string characterString = qfgCharacter.Encode(); Assert.AreEqual<string>(QFG2_PALADIN_MAX_VAL, characterString); }