示例#1
0
        void OnEnable()
        {
            // See PlayerActions.cs for this setup.
            playerActions = PlayerActions.CreateWithDefaultBindings();

            LoadBindings();
        }
示例#2
0
        void OnEnable()
        {
            // See PlayerActions.cs for this setup.
            playerActions = PlayerActions.CreateWithDefaultBindings();
            //playerActions.Move.OnLastInputTypeChanged += ( lastInputType ) => Debug.Log( lastInputType );

            LoadBindings();
        }
示例#3
0
 private void OnEnable()
 {
     playerActions = PlayerActions.CreateWithDefaultBindings();
     LoadBindings();
 }