public static void HandleGameFightNewRoundMessage(Bot bot, GameFightNewRoundMessage message) { if (!bot.Character.IsFighting()) logger.Error("Received GameFightNewRoundMessage but character is not in fight !"); else bot.Character.Fight.SetRound(message.roundNumber); }
public void HandleGameFightNewRoundMessage(Bot bot, GameFightNewRoundMessage message) { bot.Character.Fight.SetRound(message.roundNumber); }
public static void HandleGameFightNewRoundMessage(Bot bot, GameFightNewRoundMessage message) { }